Saturday, April 2, 2011

Where we get the GET

This should work, though the problem here is that you the user would have to store the address somewhere when you have to wait for the next chapter. Then there is the likelyhood of cheating... dam.



Fuck it... lets try GET

Ok, that was a failure. So, I'm going to take the lazy way users shall hate me for. I'm going to see if I can pass information from one page to another by having it put in the address bar.




Give me Cach!!!

If the events of the last post work, whatever you typed in that text box should pop up here. Thank you for your help.



Cach me!!!

This is an experiment in a techie concept known as caching, where a piece of information is stored on the browser. If you want the up and coming game I'm making to have a save function or capability, this is vital, so help me out here.





Saturday, March 26, 2011

Beneath the Shadows Chapter 1 v3



This version makes more use of the perception stat than before. I also want you to know that the next test will involve a vastly different scenario, but will have other mechanics going for it. A piece of me is excited that this is starting to come full circle, and expect the next verison to also have picture representations of the people you, the player, are talking to.


    Is there another way you wanted to response other than the given options, or did you find a bug? You can use this to let me know.








    Monday, March 21, 2011

    Beneath the Shadows Chapter 1 v2



    This is the next step in development. Today there are more options, and an introduction to a stat system. Basically Perception is for determining stuff around you, and Deception is for telling lies. Again, it is not complete yet, but more progress is being made.

    Do you like what you see so far? Do you think this is crap? Whichever, post a little comment and I'll figure out what I need to do from there.



      Is there another way you wanted to response other than the given options, or did you find a bug? You can use this to let me know.










      Tuesday, March 15, 2011

      Beneath the Shadows Chapter 1 v1



      This is version one of the game I want to make. It will be released episodically via the 'chapter' system, which this as chapter one. Meanwhile, this is the first iteration of the test, while I work on other parts of the mechanics. Meanwhile I hope this is intriguing enough that you will want to keep playing once I start churning out chapters. Thank you fro everything.


        Is there another way you wanted to response other than the given options, or did you find a bug? You can use this to let me know.








        Saturday, January 1, 2011

        Sudoku


        Did you and your friend enjoy the tic-tac-toe? Didn't think so, as what friend is going to play tic-tac-toe with you on some broad's blog post? Today, I'm giving you sudoku! Its a single-player game so no need to con your friend into playing some broad's game on blogger. There is also an option where you can simply print out the generated puzzle onto paper (printer required of course :P). Yes, you could just hit print as normally, but the option I give you will let you print out just the puzzle, not the rest of the blog or the ads or anything!

        Clear a number from the board
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